The Little Rabbit Princess and the House of Eternity
A downloadable touching grass quest
This is reading game.
Explore the adventures of The Little Rabbit Princess to reach the ending.
You cannot save your game and continue where you left off (sorry).
Controls -
Z or Enter or or S or Click to advance text
X or A or Esc to hide textbox
Ctrl to fast-forward
Alt + F4 to exit game
Made for the Touhou Pride Jam 4
Sister game: https://espeon78.itch.io/the-end-less-kotohime
CREDITS
LUYUU - WRITING, SOME PROGRAMMING & ART
AEON - MOST OF THE PROGRAMMING, SOME ART (http://aeon-n.cool/index.html)
TAMI - MUSIC (https://chiptami.newgrounds.com/)
YUNEVII - ART (https://twitter.com/yunevii)
AQWA - ART (https://twitter.com/aqwwa58)
ANUMANIA - TECHNICAL SUPPORT (http://anumania.xyz/)
TAIRA KOMORI - SOUND EFFECTS (https://taira-komori.jpn.org/)
SPRONKLESSS - MORAL SUPPORT (https://twitter.com/spronklesss)
Status | In development |
Rating | Rated 4.8 out of 5 stars (12 total ratings) |
Author | Luyuu |
Genre | Visual Novel |
Tags | Cute, GameMaker, LGBT, Romance, Touhou |
Comments
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Dug my old itch account up for this. I am a huge Kotohime fan, a kinnie as some would say.
This VN nearly made me cry. I love it so much, and it means so much to me. While it might not align entirely with my HCs, I still love it deeply with my heart. To the entire team, I feel indebted to you. You all did a fantastic job.
Ah... I was revisting some of the old Pride Jam games for research to write our own game for Pride Jam 6 and I got to say: This hits hard to me, even more so two years later.
You guys did a good job. I teared up.
I recently invited a friend to play this touching grass quest. I know I already posted a review during the jam rating period, but a few things stood out to me on the second go around:
Xbgbuvzr unq chg gur fcbgyvtug ba ure sevraqf, gelvat gb yvir ivpnevbhfyl guebhtu gurz, nyy gur juvyr fvqryvavat urefrys. Vg rira trgf gb gur cbvag jurer gur tnzr pbzcyrgryl qrgnpurf sebz ure va snibhe bs Xnthln ng gur raq bs gur Ynggre Cneg. Jvgu n yvsr fb shyy bs sevraqf, vg frrzrq yvxr fur zhfg'ir unq dhvgr n shysvyyvat yvsr. Va ernyvgl, gubhtu, ure yvsr jnf pbyq, qnex, naq rira fgntanag. Juvyr fur fhccbegrq zbfg bs ure sevraqf, fur jnf artyrpgvat creuncf ure zbfg vzcbegnag pbzcnavba: urefrys. Ure bja yvsr jnf snyyvat qbja nebhaq ure, ohg fur qvqa'g pner. Fur pbhyq znxr qb vs vg zrnag orvat noyr gb znxr ure sevraqf unccl.
Va gur raq, nsgre Zbxbh ivfvgrq ure va gur Sver Ebbz, fur svanyyl ernyvmrq gung fur pbhyqa'g nssbeq gb yrg guvatf pbagvahr nf gurl unq. Fur qrpvqrq gb ohea ure enzfunpxyr, fgntanag yvsr gb gur tebhaq fb fur pbhyq svanyyl fgneg zbivat sbejneq naq fgneg svthevat bhg jung vg jbhyq zrna gb yvir yvsr nf Xbgbuvzr. Abg nf "Xnan'f ebbzzngr" be "Xnthln'f jvatjbzna" be rira "guvf fgenatr guvat V pnyy n cevaprff", ohg nf urefrys.
Vs guvf vf n inyvq vagrecergngvba naq abg whfg zr orvat fvyyl, gura V'q yvxr gb oevat hc bar zbzrag va cnegvphyne. Glcvpnyyl, va gurfr fbegf bs fvghngvbaf va svpgvba, punenpgref hfhnyyl yrnir gurve byq yvirf oruvaq jvgu naljurer sebz dhvrg erfbyir gb bhgevtug oenirel. Ubjrire, nf Xbgbuvzr ohearq ure byq yvsr gb gur tebhaq, fur zragvbarq gung fur pbhyqa'g fgbc pelvat. Guvf, V guvax, vf jung frcnengrf Gur Yvggyr Enoovg Cevaprff naq gur Ubhfr bs Rgreavgl sebz bgure fgbevrf. Zbivat ba sebz jung lbh'er hfrq gb, jung lbh'ir tebja pbzcynprag jvgu, vf qvssvphyg. Irel srj pna unaqyr n fvghngvba yvxr Xbgbuvzr jnf tenccyvat jvgu oeniryl. Va gung zbzrag, rira gubhtu fur unq nyernql qrpvqrq gb zbir ba, rira gubhtu fur nyernql unq gur erfbyir gb trg gb xabj urefrys orggre, fur jnf qrnguyl nsenvq. Va n jbeyq svyyrq gb gur oevz jvgu frrzvatyl vafvaprer nqivpr ba frys-ybir, vg'f nyzbfg zvaq-oybjvat gb frr fhpu n enj, haebznagvpvmrq erfcbafr (cha unys vagraqrq) gb fgnegvat ba gur wbhearl gb frys-npprcgnapr. Vg'f whfg bar yvar, ohg gurer'f fb zhpu zrnavat gb vg guebhtu guvf yraf gung vg anghenyyl fgnaqf bhg.
To close this off, I know this might seem a bit odd (and perhaps a bit corny), but I can't thank you enough for making this game. Both times I've played this game have resulted in critical personal revelations, especially after my friend and I discussed it in depth. I think I can honestly say that playing this game has changed my life for the better, which is nothing short of miraculous.
I really loved this! The sound design and backgrounds in general worked really well to accent scenes. I loved Reisen's vibes and style in particular, absolutely *immaculate*. I really liked the way Kana and Kotohime's dynamic was written (and also, as someone who's grayromantic myself, the representation feels very nice). A small thing, but I do like the way it was split into parts, with each part having a notably different focus; I think that helped to keep the transition from feeling jarring.
The one thing I want to comment on is that Mokou's change of heart felt a tad sudden to me? I don't mind it per se, and I feel like the way that entire exchange was implemented and written still made it a really effective moment. It's moreso just that Mokou's previous conversation and the way she seemed to talk about Keine in particular gave me the impression that she might need some more time to think about and understand her own feelings.
Also, would it be feasible to release the surprise bullet hell section as a standalone thing, or to provide an easy way to replay that specific section? I'm nowhere near good enough to actually do well in them, frankly, but they still seem like they could be a fun thing to try and get better at.
we have thought about making a slightly upgraded package version of the kotohimegames and YES that would absolutely include all of the bullet parts, and probably also multiple difficulties since the current one is pretty much only possible for most people with the infinite lives
i did not make the text part of this game so i cannot comment on mokou's situation in ways other than "i agree" but glad ya liked it overall!
Text maker here. Thanks for reading, and I'm glad you liked it!
I kinda wish there was more about Kana and Kotohime's time together. Months of interactions get skipped over, but maybe their friendship is cute enough to warrant a couple more scenes depicting it.
Yeah, you're right on the suddenness of Latter Part's ending. Sorry Keine got so sidelined there. I had contemplated having another scene or two involving Keine, exploring her relationship with Mokou and leading in to the final scene a little better. But there was basically no chance we were going to get a sprite for Keine in time, and I wasn't very confident in writing her as a character. It's the same deal with Reisen, though at least we could reuse a (beautiful) sprite from another project for her-- Keine had no such luck.
The bullet hell section was going to become a selectable option in the menu, but we ran out of time. Maybe we'll add one in an update.
Holy shit, great stuff. It would be really cool if the music for this and the other kotohime vn was on yt I really liked it!!!!
god, kaguya's face in this is just soooooooooo punchable. lovely game. book. thing. whatever this is.